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SCROLL // SELECTED PROJECTS
The work people played.
Campaigns, VR builds, AR deployments, and 3D productions. Every case study below was shipped to real audiences on real hardware, on real timelines.
// AT A GLANCE
CASE STUDIES
4
Case studies live PLAYERS
300+
Across activations FORMATS
3
Reality formats shipped ENGINE
UE5
Cinematic engine // BROWSE
Every project we've shipped.
VR/AR Immersive
85K+ teaser views
01
IBN Street VR Valentine's Challenge
85K+ teaser views, 45+ walk-up players in two days — Sri Lanka’s first standalone street VR activation.
View case study
VR/AR Immersive
73+ players
02
VR Kotta Pora – Avurudu Pillow Fight VR
73+ players across two activations; 25% store visit increase for Cosmetic World, then a university festival hit with live leaderboard.
View case study
VR/AR Immersive
60+ players
03
The Dementor's Gauntlet
60+ players across two showcases; from 20+ at SLIIT Open Day to 40+ at Colombo University with a live scoreboard that turned heads.
View case study
3D Renders 3D Render
125+ audience
04
Kalaanehtraa 2023 – Tamil Traditional Arts Opening Cinematic
125+ students erupted in applause at the cinematic finale in a packed auditorium.
View case study
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studio@ibnxr.com · +94 70 353 3348